SOUL OF THE BEAST is an Atari 2600 game inspired by an Amiga classic.

:: 15 unique enemy types and variants

:: 4 massive areas to explore

:: Non-linear game design

Runs on physical Atari 2600 NTSC systems, and Stella, Gopher2600, OpenEMU or other Atari 2600/VCS compatible emulators.

Standard 4K, NTSC written in 6502 Assembly.

Controls: Left and Right to move player. Down to crouch.
Space to Punch. Up to enter doors.
Reset (RES) to begin game.

If you are interested in learning how to develop for the Atari system, check out and 


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beast_release_21060501.bin 4 kB

Development log


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Downloaded this today and came back to contribute. Awesome game, it really does have the Soul of the Beast. Thank you!


Good work, excellent to see this game ported on A2600. Thanks a lot


I thought I had seen it all with Kung Fu Master and the recent 2019 Galaga port.  Now we have Shadow of the Beast -- wow!

This is absolutely stunning for a 4K Atari 2600 game. Would totally put it up there with my fave Atari 2600 games.

You have to add some music and sound effects to the game... They were so iconic in Shadow of the Beast and the Atari 2600 is capable of pretty good audio. I hope you keep working on the game, but it desperately needs background music and sound effects.

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My experience tells me sound effects may be possible but you really, really don't want to attempt a soundtrack.  Everything on the Atari 2600 is a tradeoff due to limited ROM, RAM and CPU time.  In other words: the more features you want to add the less existing effects are possible.  You might have to re-write the engine to fit just one more feature.

This is objectively the coolest thing ever!

This is probably the coolest thing ever.