This updates addresses a number of gameplay improvements, bug fixes, and is intended to be the final NTSC build of the game.
:: Name changed to SOUL OF THE BEAST
:: Finalised placements of enemies and items
:: Increased enemy types to 14 with variants
:: Added Wyvern boss encounter at the end of the caverns area
:: Potions only spawn if player is not at full health
:: Some enemies cannot be killed, only evaded
:: Ladders can become inaccessible
:: Added indicator for collected objects
:: Use UP to enter doors and use ladders
:: Game sounds
:: Start game with P1 difficulty set to 'Expert' to begin with 16 life.
Game cover art by Helvetica Blanc and Beast logo type by Rutherford Craze
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